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New Mini-Game
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15:48 on April 16, 2010
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Wormy
Posts: 399
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I am going to be working on a new mini-game, which will be of higher quality than most of the other mini-games. I expect it to take some time, but I will have something released that is playable within a month or two probably? I hope.
It is a Mario platformer game. :-) I have already begun work on it extensively over the last couple months, creating a world editor for it. This world editor was originally meant to be for a new project, but I've decided to retrofit it to work with a Mario game instead. Right now I am working on the tile system it will use, and then I get to start on the physics system. This mini-game is for those people who wish I would put my old mario game back online. At first it won't be multiplayer but I hope to make that part of this mini-game someday too, in fact I'll be working on this mini-game probably will all of my spare time, and it might someday overshadow the main CND game.
No other new mini-games are planned, however I will be making small modifications to the mini-games soon while I move them to this new site.
I looked back at all that work I did with the old map editor I created december '09 and I just realized that I can't let it go to waste. Which is why I am now trying to incorporate it into my new Mario game (which will be single player at first).
I just spent the last 4 hours trying to put a tile system into the old map editor but most of the time was wasted trying to figure out how the whole editor is put together. Man, it is very complex... Not necessarily messy, just very complex. I will be glad to get away from it and work on the new games physics soon. But honestly I will need another 10 hours to get the tile system 100% worked out on the old editor. I know I have to do a tile system if I want to avoid lag in the game, I don't know why I didn't realize that last december, I was in denial.
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